Missile Load

Upgrades (Weapon Upgrades)

Modification Upgrade Points Availablity Special Cost Source

Missile Load

1

Military

-

50

SNV

A grenade's charge can be converted into a missile warhead. Once turned into a missile, the device cannot be thrown as a grenade. The primary advantages of missile loads are their greater effect and range when fired from a missile launcher. (The standard missile is essentially a missile load for a frag grenade, so only energy balls, ion grenades, and stun grenades can be fitted as missile loads.)

Increase the damage dice of the original grenade by 50% when converted to a missile load. For example, an energy missile deals 3d8 damage, and a stun missile deals 6d6 stun damage.